Wednesday, August 22, 2007
Machinima
I've kept the story and actions in my machinima reasonably simple so as to avoid problems, seeing as the Unreal engine is fairly limiting. Complex actions and levels are time consuming and difficult to get right, so I think going for a more simple approach increases the chance of making a successful/functional machinima.
Monday, August 20, 2007
Animatic
I've been working on the animatic for my machinima, so far I've been cleaning up the scan of the storyboard so that I can use it. Once I have that done, I'll be able to put the seperate frames into After Effects and make the final animatic.
Thursday, August 16, 2007
Script
Tuesday, July 31, 2007
Opening
This is the blog for my Machinima "In the middle of nowhere".
Here's an overview:
My Machinima is about two characters who meet by
a chance encounter in the middle of nowhere. It follows
their developing relationship which goes from hostile to
friendly, as well as things that happen to them. The two
character's names are E205 and X326, these are their
codenames, and the names they use during the Machinima.
They're a bit mysterious, but we learn a little about them
during the Machinima. It's an interesting scenario since
they are both soldiers from opposite sides of a war. There is also a narrator, briefly at the start and end of the Machinima.
Here's an overview:
My Machinima is about two characters who meet by
a chance encounter in the middle of nowhere. It follows
their developing relationship which goes from hostile to
friendly, as well as things that happen to them. The two
character's names are E205 and X326, these are their
codenames, and the names they use during the Machinima.
They're a bit mysterious, but we learn a little about them
during the Machinima. It's an interesting scenario since
they are both soldiers from opposite sides of a war. There is also a narrator, briefly at the start and end of the Machinima.
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